There is an ongoing race in the world of computer graphics between those who want to democratize the tools and those who are making them more complicated. And unfortunately, the former is never catching up.
For those who hoped they would no longer need a programmer, guys behind the paper entitled "The Frankencamera: An Experimental Platform for
Computational Photography" come with bad news. Andrew Adams started his presentation with the following statement: "we think you should be able to program your camera". Fortunately, he's providing a simple C API that allows to decide when and for how long the shutter opens, how wide the aperture and to set a bunch of other shooting parameters. The acquired images can then be processed within the camera.
None of the applications presented (HDR, panoramas, denoising, sharpening) are new, but it just got a lot simpler for researchers in the field to experiment with new computational photography algorithms especially since the presented API also runs on a standard Nokia N900 smartphone.
Other than this Frankencamera paper, the computational photography research presented this year is not very interesting.
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